- Brainstorming - how the game will work/look, then sort out the production schedule, who will do what.
- Break down the ideas, colour code. Works as the productions nerve centre.
- Artists sketch out, scene by scene storyboard, the characters and background.
- graphic artists recreate the story boards digitally. Add colours, textures, shading.
- Create skeletons.
- Design each movement that is possible for the character to make in the game.
- Other animators create the backgrounds.
- Create the story board using rough made characters.
- Motion capture.
- Programmers create menus.
- Engineers create artificial intelligence.
- Actors record voices.
- Audio technician adds voices to characters.
- Game is tested. This is the last chance for the game to be fixed of any bugs.
Monday, 24 September 2012
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